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三维与渲染3D & rendering / 描述性分类An editorial category

黏土雕塑与定格风Sculpted clay & stop-motion

保留手工塑形的触感、圆钝边缘和不规则表面,部分作品直接拍摄实体模型。这里收录的是可见的雕塑与定格观感,不意味着所有游戏都采用相同制作流程。Tactile sculpting, blunt edges and irregular surfaces retain a handmade character; some games photograph physical models. This grouping describes their visible sculptural and stop-motion qualities, not a shared production pipeline.

Hylics 2 — official gameplay screenshot

Hylics 2Hylics 2Mason Lindroth

看什么What to look for

  1. 01

    可触摸的雕塑表面Tactile sculpted surfaces

  2. 02

    不规则手工轮廓Irregular handmade contours

  3. 03

    定格或逐帧动作观感Stop-motion or frame-by-frame character

代表游戏Games in this style

03 / 参考作品REFERENCES
Hylics 2 — official gameplay screenshot

Mason Lindroth

Hylics 2Hylics 2

手工雕塑角色与夸张颜色、数字拼贴结合;入选依据是塑形和定格质感,并非纯粹的三维实时渲染。Hand-sculpted characters meet exaggerated color and digital collage; selection rests on sculpture and stop-motion texture rather than purely real-time 3D.

官方来源Official source
图片来源与署名Image source & credits

Mason Lindroth · Official Steam store media

官方商店公开截图;未确认独立转载许可。仅作风格研究参考,版权归相应权利人所有。Public official-store screenshot; separate republication permission is unverified. Included as a style-study reference; copyright remains with the respective rights holders.

官方来源Official source · 打开原图Open original image

The Dream Machine: Chapter 1 & 2 — official gameplay screenshot

Cockroach Inc.

The Dream Machine: Chapter 1 & 2The Dream Machine: Chapter 1 & 2

室内空间与人物呈现实体黏土和纸板模型的触感,日常物件的手工细节尤其明显。Rooms and characters retain the tactile quality of clay and cardboard miniatures, especially in everyday objects.

官方来源Official source
图片来源与署名Image source & credits

Cockroach Inc. · Official Steam store media

官方商店公开截图;未确认独立转载许可。仅作风格研究参考,版权归相应权利人所有。Public official-store screenshot; separate republication permission is unverified. Included as a style-study reference; copyright remains with the respective rights holders.

官方来源Official source · 打开原图Open original image

Armikrog — official gameplay screenshot

Pencil Test Studios

ArmikrogArmikrog

圆润却不规则的角色和建筑具有鲜明黏土纹理,实体模型的光影是主要参考点。Rounded yet irregular characters and architecture show pronounced clay texture and the lighting of physical models.

官方来源Official source
图片来源与署名Image source & credits

Pencil Test Studios · Official Steam store media

官方商店公开截图;未确认独立转载许可。仅作风格研究参考,版权归相应权利人所有。Public official-store screenshot; separate republication permission is unverified. Included as a style-study reference; copyright remains with the respective rights holders.

官方来源Official source · 打开原图Open original image